I’m a disruptive, diversely experienced creative leader and designer whose work has contributed to the entertainment, learning and enjoyment of millions of people. I design and develop game-changing ideas, strategies and products that are simultaneously groundbreaking, grounded in user research and aligned with business objectives.

I’m a disruptive, diversely experienced creative leader and designer whose work has contributed to the entertainment, learning and enjoyment of millions of people. I design and develop game-changing ideas, strategies and products that are simultaneously groundbreaking, grounded in user research and aligned with business objectives.

I’m a disruptive, diversely experienced creative leader and designer whose work has contributed to the entertainment, learning and enjoyment of millions of people. I design and develop game-changing ideas, strategies and products that are simultaneously groundbreaking, grounded in user research and aligned with business objectives.

I combine business acumen, creative talent and technical expertise. This powers my research and exploration of ideas, challenges and opportunities, identify patterns and then leverage this knowledge to bring to life great products and experiences. I’m also a design partner who defies the stereotype of “temperamental, unbending creative.” To the contrary, I work with a collaborative, confident and adaptable style, maintaining an unbending commitment to delivering pioneering designs, apps and other user-centric experiences.
I combine business acumen, creative talent and technical expertise. This powers my research and exploration of ideas, challenges and opportunities, identify patterns and then leverage this knowledge to bring to life great products and experiences. I’m also a design partner who defies the stereotype of “temperamental, unbending creative.” To the contrary, I work with a collaborative, confident and adaptable style, maintaining an unbending commitment to delivering pioneering designs, apps and other user-centric experiences.
I also like to blow things up.
💥 Digtally.
💥 Digtally.
I've been designing products and experiences for over twenty years. From theme park rides at Walt Disney Imagineering, to video games (waaaay back in the day at Insomniac Games), to Disney's Flash based websites in the 90's, to the launch and apps of the iPhone and iPad, to the modern and mature digital experiences of today. One thing is true throughout– Design matters. Great collaborators even more.
I've been designing products and experiences for over twenty years. From theme park rides at Walt Disney Imagineering, to video games (waaaay back in the day at Insomniac Games), to Disney's Flash based websites in the 90's, to the launch and apps of the iPhone and iPad, to the modern and mature digital experiences of today. One thing is true throughout– Design matters. Great collaborators even more.
I've worked with some really great people at mostly entertainment, technology and start-up companies.
I've worked with some really great people at mostly entertainment, technology and start-up companies.

Entertainment clients

Entertainment clients

Start-up and early-stage clients

Start-up and early-stage clients

Technology & Tires

Technology & Tires

My design process is (not-suprisingly) user-centric and classic Ideo championed design-thinking approach.
My design process is (not-suprisingly) user-centric and classic Ideo championed design-thinking approach.
View Portfolio
View Portfolio

Enough words. How about some recent case studies and work samples.

Enough words. How about some recent case studies and work samples.

Enough words. How about some recent case studies and work samples.