Tag Archives: iPhone

iPhone SDK Alternatives

Besides xCode, here are couple alternate iPhone SDKs. At first glance/installation, Corona makes it dead simple to create flash like games/interactions. It uses a simple LUA scripting language. The Unity 3D for the iPhone is a subset of the larger Unity 3D engine but definitely worth a look if you are building a game or [...]

Flash CS5 for iphone – well sorta…

Wonder about the performance, but worth checking out.
From Mike Chambers’ Blog, “The next version of Flash Authoring will enable developers to create stand-alone iPhone applications using Flash technologies (including ActionScript 3). These applications are just like any other iPhone application and can be distributed via the Apple iTunes Application store. Indeed, there are already a [...]

Edward Tufte on the iPhone UI

Video here: Edward Tuft on the iPhone UI
My favorite line: computer administrative debris
Interface design and the iPhone

“The iPhone platform elegantly solves the design problem of small screens by greatly
intensifying the information resolution of each displayed page. Small screens, as on
traditional cell phones, show very little information per screen, which in turn leads
to deep [...]

iPhone Optimized DavidEhlers.com

Installed a nifty plugin and wordpress theme by content.robot to optimize this site for iPhone users – check it out with your iPhone.
The iWPhone WordPress Plugin and Theme automatically reformats your blog’s content for optimized viewing on Apple’s iPhone and iPod touch. It detects the iPhone/iPod touch’s User Agent and serves up the content with the special theme [...]

iPhone SDK

Revised iPhone sdk with Interface Builder at http://developer.apple.com/iphone/program
The iPhone Developer Program provides a complete and integrated process for developing, debugging, and distributing your free, commercial, or in-house applications for iPhone and iPod touch. Complete with development resources, real-world testing on iPhone, and distribution on the App Store, you have everything you need to go from [...]

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