Tag Archives: flash
Steve Jobs on Flash
Nice description of why no Flash on iPhone/Pad by Steve Jobs “Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by [...]
iPhone 4 SDK bans Flash, Java, Mono…
Apple just slapped Adobe/Flash again http://www.appleinsider.com/articles/10/04/08/apples_iphone_4_sdk_license_bans_flash_java_mono_apps.html http://daringfireball.net/2010/04/iphone_agreement_bans_flash_compiler
Flash CS5 for iphone – well sorta…
Wonder about the performance, but worth checking out. From Mike Chambers’ Blog, “The next version of Flash Authoring will enable developers to create stand-alone iPhone applications using Flash technologies (including ActionScript 3). These applications are just like any other iPhone application and can be distributed via the Apple iTunes Application store. Indeed, there are already [...]
Why Apple Supports HTML 5 (Sorry Adobe/Flash)
Interesting article over at apple insider on standards, apple, and html 5. While the standard isn’t yet finished, Apple is already using HTML 5 as an important component in the company’s strategies, ranging from the iPod touch and iPhone’s mobile browser to Safari on the Mac and PC, from Dashboard widgets to new iTunes LP [...]
The Profiler (Facebook + PaperVision 3D)
Super-slick facebook connect experiment where you navigate your facebook network via a 3d papervision UI. http://www.theprofiler.be/
HBO Story Cube
The HBO Story Cube embraces the telling of deeper and more engaging stories in innovative ways. I don’t know if it is more than I imagined, but cool nonetheless. http://www.hboimagine.com/
Adobe Labs’ Cocomo
An useful way to create social apps? Not sure yet, but looks interesting. What is up with Acrobat.com Codename “Cocomo” is a Platform as a Service that allows Flex developers to easily add real-time social capabilities into their RIA (rich Internet applications). Comprised of both Flex-based client components and a hosted services infrastructure, Cocomo allows [...]
Thoughtpile
Herman Miller’s Thoughtpile: http://www.thoughtpile.org My thought: cool concept, but needs a little restraint – trying just a little too hard…
Play Next FLV
Don’t know why this is always a hassle, but here is a simple way to play .flv’s one after another (actionscript 3.0). The NetStatusEvent.COMPLETE is oddly inconsistent. ns.addEventListener(NetStatusEvent.NET_STATUS, detectEnd); function detectEnd(myevent:NetStatusEvent):void { switch (myevent.info.code) { case “NetStream.Play.Stop”: trace(“stop”); //play video ns.play(“video/vide.flv”); break; } }
Wii Flash
Combine the Wii Controler and Flash by using the wiiFlash api this great work by Joa Ebert and Thibault Imbert The WiiFlash project is divided into two parts: WiiFlash Server (C++ or .NET server that handles Wiimote communication) WiiFlash ActionScript API (SWC component) Check it out: http://wiiflash.bytearray.org/