Posts tagged “flash”.

Play Next FLV

Don’t know why this is always a hassle, but here is a simple way to play .flv’s one after another (actionscript 3.0). The NetStatusEvent.COMPLETE is oddly inconsistent.

ns.addEventListener(NetStatusEvent.NET_STATUS, detectEnd);

function detectEnd(myevent:NetStatusEvent):void {

switch (myevent.info.code) {

case “NetStream.Play.Stop”:

trace(”stop”);

//play video

ns.play(”video/vide.flv”);

break;

}

}

Wii Flash

Combine the Wii Controler and Flash by using the wiiFlash api this great work by Joa Ebert and Thibault Imbert

The WiiFlash project is divided into two parts:

  • WiiFlash Server (C++ or .NET server that handles Wiimote communication)
  • WiiFlash ActionScript API (SWC component)

Check it out:  http://wiiflash.bytearray.org/

Flare Visualization Toolkit

Flare is a collection of ActionScript 3 classes for building a wide variety of interactive visualizations. For example, flare can be used to build basic charts, complex animations, network diagrams, treemaps, and more. Flare is written in the ActionScript 3 programming language and can be used to build visualizations that run on the web in the Adobe Flash Player. Flare applications can be built using the free Adobe Flex SDK or Adobe’s Flex Builder IDE. Flare is based on prefuse, a full-featured visualization toolkit written in Java. 

And view some other visualization api’s here - more links here at reddit

Full Screen Flash

Nice tutorial of full screen flash setup here over at gotoandlearn.