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	<title>David Ehlers &#187; cs5</title>
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		<title>Flash CS5 for iphone &#8211; well sorta&#8230;</title>
		<link>http://davidehlers.com/2009/10/flash-cs5-for-iphone-well-sorta/</link>
		<comments>http://davidehlers.com/2009/10/flash-cs5-for-iphone-well-sorta/#comments</comments>
		<pubDate>Tue, 06 Oct 2009 13:39:04 +0000</pubDate>
		<dc:creator>David Ehlers</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[cs5]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[iPhone]]></category>

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		<description><![CDATA[Wonder about the performance, but worth checking out. From Mike Chambers&#8217; Blog, &#8220;The next version of Flash Authoring will enable developers to create stand-alone iPhone applications using Flash technologies (including ActionScript 3). These applications are just like any other iPhone application and can be distributed via the Apple iTunes Application store. Indeed, there are already [...]]]></description>
			<content:encoded><![CDATA[<p>Wonder about the performance, but worth checking out.</p>
<p>From Mike Chambers&#8217; Blog, &#8220;The next version of Flash Authoring will enable developers to create stand-alone iPhone applications using Flash technologies (including ActionScript 3). These applications are just like any other iPhone application and can be distributed via the Apple iTunes Application store. Indeed, there are already a <a href="http://labs.adobe.com/wiki/index.php/Applications_for_iPhone:Developer_FAQ#Are_there_currently_any_applications_on_the_iTunes_App_Store_created_with_Flash.3F">number of applications</a> created with Flash on the store today.</p>
<p>One thing I want to stress is that this is for standalone applications, and is not the Flash Player for mobile Safari (which is something we continue to work on). The end result is a native iPhone application, and not a SWF that runs in the browser. We compile the SWF to a native application using <a href="http://www.adobe.com/devnet/logged_in/abansod_iphone.html">LLVM</a>. There is no requirement for the Flash Player / Adobe AIR Runtime to be installed on the device or included in the application. The end result is a native iPhone application.&#8221;</p>
<ul>
<li><a href="# http://www.mikechambers.com/blog/2009/10/05/building-applications-for-the-iphone-with-flash/">http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/</a></li>
<li><a href="# http://www.mikechambers.com/blog/2009/10/05/building-applications-for-the-iphone-with-flash/">http://www.mikechambers.com/blog/2009/10/05/building-applications-for-the-iphone-with-flash/</a></li>
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