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	<title>David Ehlers</title>
	<link>http://davidehlers.com</link>
	<description>Art, Algorithms, &#38; Design</description>
	<lastBuildDate>Thu, 11 Mar 2010 15:03:47 +0000</lastBuildDate>
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	<item>
		<title>Google Maps by Niemann</title>
		<description>

maps.google.com is the vocabulary for Niemann - some nifty stuff here: http://niemann.blogs.nytimes.com/2010/03/10/my-way/ </description>
		<link>http://davidehlers.com/2010/03/google-maps-by-niemann/</link>
			</item>
	<item>
		<title>2010 Winter Olympics on NBC &#8211; Fail</title>
		<description>what a mess.

NPR shares our frustration.

And I quote, since I live in LA, "West-coast residents have been particularly incensed that they wait an additional three hours after the East coast gets whatever "live" coverage there actually is in prime time, even though they are in the time zone where the Olympics ...</description>
		<link>http://davidehlers.com/2010/02/2010fail/</link>
			</item>
	<item>
		<title>iPhone SDK Alternatives</title>
		<description>Besides xCode, here are couple alternate iPhone SDKs. At first glance/installation, Corona makes it dead simple to create flash like games/interactions. It uses a simple LUA scripting language. The Unity 3D for the iPhone is a subset of the larger Unity 3D engine but definitely worth a look if you ...</description>
		<link>http://davidehlers.com/2010/02/iphone-sdk-alternatives/</link>
			</item>
	<item>
		<title>OS X Tip: Show Full Paths in Finder Windows</title>
		<description>Type this in a terminal then restart the Finder.

defaults write com.apple.finder _FXShowPosixPathInTitle -bool YES </description>
		<link>http://davidehlers.com/2010/02/os-x-tip-show-full-paths-in-finder-windows/</link>
			</item>
	<item>
		<title>Field &#8211; Experimental Code and Art</title>
		<description>Love this:

http://www.openendedgroup.com/field/



Field is a development environment for experimental code and digital art in the broadest of possible senses. While there are a great many development environments and digital art tools out there today, this one has been constructed with two key principles in mind:

	Embrace and extend — rather than make a personal, ...</description>
		<link>http://davidehlers.com/2010/01/field-experimental-code-and-art/</link>
			</item>
	<item>
		<title>Web Dev Icons</title>
		<description>Some useful stuff here:

http://speckyboy.com/2009/12/21/the-top-50-web-development-icon-sets-from-2009/

 </description>
		<link>http://davidehlers.com/2010/01/web-dev-icons/</link>
			</item>
	<item>
		<title>to be nobody but your self</title>
		<description>

	http://en.wikipedia.org/wiki/E._E._Cummings
	http://www.poets.org/poet.php/prmPID/156
	http://www.english.illinois.edu/MAPS/poets/a_f/cummings/cummings.htm
 </description>
		<link>http://davidehlers.com/2009/10/to-be-nobody-but-your-self-in-a-world-which-is-doing-its-best/</link>
			</item>
	<item>
		<title>Pandora and the Song Decoders</title>
		<description>I love Pandora and its human based suggestion engine, the Genome Project. In this article, The New York Times explores Pandora and how it and others find your new favorite song. And it isn't by collaborative filtering...

"However things play out for Pandora as a business, its approach is worth understanding ...</description>
		<link>http://davidehlers.com/2009/10/pandora-and-the-song-decoders/</link>
			</item>
	<item>
		<title>ProtoDojo&#8217;s Nintendo Controller Secure USB Drive</title>
		<description>[caption id="" align="alignleft" width="560" caption="Joven&#39;s Protodojo Nintendo USB Drive under construction"][/caption]

My pal Joven, over at ProtoDojo has been at it again, this time creating a secure Nintendo USB drive. Now THAT is a USB drive.

He writes about his motivation, "When cleaning out the garage a few weeks ago, I found ...</description>
		<link>http://davidehlers.com/2009/10/protodojos-nintendo-controller-secure-usb-drive/</link>
			</item>
	<item>
		<title>Flash CS5 for iphone &#8211; well sorta&#8230;</title>
		<description>Wonder about the performance, but worth checking out.

From Mike Chambers' Blog, "The next version of Flash Authoring will enable developers to create stand-alone iPhone applications using Flash technologies (including ActionScript 3). These applications are just like any other iPhone application and can be distributed via the Apple iTunes Application store. ...</description>
		<link>http://davidehlers.com/2009/10/flash-cs5-for-iphone-well-sorta/</link>
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