Category Archives: Code
iPhone SDK Alternatives
Besides xCode, here are couple alternate iPhone SDKs. At first glance/installation, Corona makes it dead simple to create flash like games/interactions. It uses a simple LUA scripting language. The Unity 3D for the iPhone is a subset of the larger Unity 3D engine but definitely worth a look if you are building a game or [...]
Field – Experimental Code and Art
Love this:
http://www.openendedgroup.com/field/
Field is a development environment for experimental code and digital art in the broadest of possible senses. While there are a great many development environments and digital art tools out there today, this one has been constructed with two key principles in mind:
Embrace and extend — rather than make a personal, private and pristine code utopia, [...]
Why Apple Supports HTML 5 (Sorry Adobe/Flash)
Interesting article over at apple insider on standards, apple, and html 5.
While the standard isn’t yet finished, Apple is already using HTML 5 as an important component in the company’s strategies, ranging from the iPod touch and iPhone’s mobile browser to Safari on the Mac and PC, from Dashboard widgets to new iTunes LP content, [...]
bithacks
Peteris Krumins writes, “Bit hacks are ingenious little programming tricks that manipulate integers in a smart and efficient manner. Instead of performing some operation (such as counting the 1 bits in an integer) by looping over individual bits, these programming nuggets do the same with one or two carefully chosen bitwise operations.”
& – [...]
Google o3d
http://code.google.com/apis/o3d/
Forget papervision (and it’s processor hogging code)
O3D is an open-source web API for creating rich, interactive 3D applications in the browser. This API is shared at an early stage as part of a conversation with the broader developer community about establishing an open web standard for 3D graphics.
Malo CSS
I am not sold on this framework – but it is awfully small. I give them that.
Malo is ultra small css library for building web sites. It is meant to be structural base for small or medium web sites.Malo derives from it’s bigger brother Emastic CSS Framework.
Why should you use Malo?
Because it’s:
Ultra small (compressed is 0,25 [...]
Adobe Labs’ Cocomo
An useful way to create social apps? Not sure yet, but looks interesting. What is up with Acrobat.com
Codename “Cocomo” is a Platform as a Service that allows Flex developers to easily add real-time social capabilities into their RIA (rich Internet applications). Comprised of both Flex-based client components and a hosted services infrastructure, Cocomo allows you [...]
Processing
I love processing, and now its 1.0:
The Processing project today announced the immediate availability of the Processing 1.0 product family, the highly anticipated release of industry-leading design and development software for virtually every creative workflow. Delivering radical breakthroughs in workflow efficiency – and packed with hundreds of innovative, time-saving features – the new Processing 1.0 [...]
YUI Library 3
Yahoo has released a pr1 of their revised YUI Library.
The YUI team is pleased to announce YUI 3.0 Preview Release 1. This preview is an early look at what we’re working on for the next generation of YUI Library. Pleasereview the API, play with the examples, and read the documentation on this site for details; download YUI [...]
Flash Links & Reference
Just added a new page of useful flash links: Flash Links & Reference