Category Archives: ActionScript

Flash CS5 for iphone – well sorta…

Wonder about the performance, but worth checking out. From Mike Chambers’ Blog, “The next version of Flash Authoring will enable developers to create stand-alone iPhone applications using Flash technologies (including ActionScript 3). These applications are just like any other iPhone application and can be distributed via the Apple iTunes Application store. Indeed, there are already [...]

The Profiler (Facebook + PaperVision 3D)

Super-slick facebook connect experiment where you navigate your facebook network via a 3d papervision UI. http://www.theprofiler.be/

jQuery – Everything you need to know

jQuery is maturing and looking quite nice, here’s another introduction, besides the great jquery.com documenation. http://nettuts.com/tutorials/javascript-ajax/everything-you-need-to-know-about-jquery-13/ api documentation: http://api.jquery.com/

Adobe Labs’ Cocomo

An useful way to create social apps? Not sure yet, but looks interesting. What is up with Acrobat.com Codename “Cocomo” is a Platform as a Service that allows Flex developers to easily add real-time social capabilities into their RIA (rich Internet applications). Comprised of both Flex-based client components and a hosted services infrastructure, Cocomo allows [...]

Thoughtpile

Herman Miller’s Thoughtpile: http://www.thoughtpile.org My thought: cool concept, but needs a little restraint – trying just a little too hard…

Flash Links & Reference

Just added a new page of useful flash links: Flash Links & Reference

Play Next FLV

Don’t know why this is always a hassle, but here is a simple way to play .flv’s one after another (actionscript 3.0). The NetStatusEvent.COMPLETE is oddly inconsistent. ns.addEventListener(NetStatusEvent.NET_STATUS, detectEnd); function detectEnd(myevent:NetStatusEvent):void { switch (myevent.info.code) { case “NetStream.Play.Stop”: trace(“stop”); //play video ns.play(“video/vide.flv”); break; } }

2D ActionScript 3.0 Physics Engine

2D ActionScript 3.0 Physics Engine   APE (Actionscript Physics Engine) is a free AS3 open source 2D physics engine for use in Flash and Flex, released under the MIT License. APE by Alec Cove. 

ActionScript 3D (pv3d-like) Data Visualizations

Very interesting  3d visualizations here over at http://www.bestiario.org using their own 3D framework.

Papervision Typography

This is kinda(no really) buggy, and not ready for primetime… but… the potential. http://www.typesql.com/ The actual concept is weak as well – just check out the UI – angles/transitions/etc.