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	<title>David Ehlers &#187; 3d</title>
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	<link>http://davidehlers.com</link>
	<description>Art, Algorithms, &#38; Design</description>
	<lastBuildDate>Mon, 05 Jul 2010 19:13:27 +0000</lastBuildDate>
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		<item>
		<title>Field &#8211; Experimental Code and Art</title>
		<link>http://davidehlers.com/2010/01/field-experimental-code-and-art/</link>
		<comments>http://davidehlers.com/2010/01/field-experimental-code-and-art/#comments</comments>
		<pubDate>Wed, 20 Jan 2010 00:52:29 +0000</pubDate>
		<dc:creator>David Ehlers</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Open Source]]></category>
		<category><![CDATA[Visualization]]></category>

		<guid isPermaLink="false">http://davidehlers.com/?p=252</guid>
		<description><![CDATA[Love this: http://www.openendedgroup.com/field/ Field is a development environment for experimental code and digital art in the broadest of possible senses. While there are a great many development environments and digital art tools out there today, this one has been constructed with two key principles in mind: Embrace and extend — rather than make a personal, private and [...]]]></description>
			<content:encoded><![CDATA[<p>Love this:</p>
<p><strong><a href="http://www.openendedgroup.com/field/">http://www.openendedgroup.com/field/</a></strong></p>
<p><strong><img class="alignleft" style="border: 3px solid white;" title="Field" src="http://www.openendedgroup.com/field/attachment/wiki/OverviewBanners2/drawing1.png?format=raw" alt="" width="380" height="261" /></strong></p>
<p>Field is a development environment for <em>experimental code</em> and <em>digital art</em> in the broadest of possible senses. While there are a great many development environments and digital art tools out there today, this one has been constructed with two key principles in mind:</p>
<ul>
<li style="font-size: 1em; list-style-image: url(http://openendedgroup.com/wp-content/uploads/common/grayhand.png); margin-left: -30px; margin-bottom: 0.3em;"><strong>Embrace and extend</strong> — rather than make a personal, private and pristine code utopia, Field tries to bridge to as many libraries, programming languages, and ways of doing things as possible. The world doesn&#8217;t necessarily need another programming language or serial port library, nor do we have to pick and choose between data-flow systems, graphical user interfaces or purely textual programming — <em>we can have it all</em> in the right environment and we can both leverage the work of others and take control of our own tools and methods.</li>
</ul>
<ul>
<li style="font-size: 1em; list-style-image: url(http://openendedgroup.com/wp-content/uploads/common/grayhand.png); margin-left: -30px; margin-bottom: 0.3em;"><strong>Live code makes anything possible</strong> — Field tries to replace as many &#8220;features&#8221; with editable code as it can. Its programming language of choice is Python — a world class, highly respected and incredibly flexible language. As such, Field is intensely customizable, with the glue between interface objects and data modifiable inside Field itself. Field takes seriously the idea that its user — you — are a programmer / artist doing serious work and that you should be able to reconfigure your tools to suit your domain and style as closely as possible.</li>
</ul>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Profiler (Facebook + PaperVision 3D)</title>
		<link>http://davidehlers.com/2009/09/the-profiler-facebook-papervision-3d/</link>
		<comments>http://davidehlers.com/2009/09/the-profiler-facebook-papervision-3d/#comments</comments>
		<pubDate>Sat, 19 Sep 2009 16:44:08 +0000</pubDate>
		<dc:creator>David Ehlers</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://davidehlers.com/?p=215</guid>
		<description><![CDATA[Super-slick facebook connect experiment where you navigate your facebook network via a 3d papervision UI. http://www.theprofiler.be/]]></description>
			<content:encoded><![CDATA[<p>Super-slick facebook connect experiment where you navigate your facebook network via a 3d papervision UI.</p>
<p><a href="http://www.theprofiler.be/">http://www.theprofiler.be/</a></p>
]]></content:encoded>
			<wfw:commentRss>http://davidehlers.com/2009/09/the-profiler-facebook-papervision-3d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grasshopper Graphical Algorithm Editor</title>
		<link>http://davidehlers.com/2009/08/grasshopper-graphical-algorithm-editor/</link>
		<comments>http://davidehlers.com/2009/08/grasshopper-graphical-algorithm-editor/#comments</comments>
		<pubDate>Sun, 02 Aug 2009 19:33:37 +0000</pubDate>
		<dc:creator>David Ehlers</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[grasshopper]]></category>
		<category><![CDATA[rhino]]></category>

		<guid isPermaLink="false">http://davidehlers.com/?p=174</guid>
		<description><![CDATA[Awesome generative modeling for Rhino3d. It&#8217;s for designers who are exploring new shapes using generative algorithms. Grasshopper is a graphical algorithm editor tightly integrated with Rhino’s 3-D modeling tools. http://www.grasshopper3d.com/]]></description>
			<content:encoded><![CDATA[<p>Awesome generative modeling for Rhino3d. It&#8217;s for designers who are exploring new shapes using generative algorithms.</p>
<p><img class="alignnone" title="grasshopper" src="http://2.bp.blogspot.com/_jPiotbGVZps/Smjc3v6pMRI/AAAAAAAAAwo/TS7jYDpupPw/s400/Giulio.png" alt="" width="400" height="266" /></p>
<p><strong>Grasshopper</strong> is a graphical algorithm editor tightly integrated with Rhino’s 3-D modeling tools.</p>
<p><a href="http://www.grasshopper3d.com/"><strong>http://www.grasshopper3d.com/</strong></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Google o3d</title>
		<link>http://davidehlers.com/2009/04/google-o3d/</link>
		<comments>http://davidehlers.com/2009/04/google-o3d/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 20:46:16 +0000</pubDate>
		<dc:creator>David Ehlers</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[ajax]]></category>
		<category><![CDATA[api]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[o3d]]></category>

		<guid isPermaLink="false">http://davidehlers.com/?p=160</guid>
		<description><![CDATA[http://code.google.com/apis/o3d/ Forget papervision (and it&#8217;s processor hogging code) O3D is an open-source web API for creating rich, interactive 3D applications in the browser. This API is shared at an early stage as part of a conversation with the broader developer community about establishing an open web standard for 3D graphics.]]></description>
			<content:encoded><![CDATA[<p><a href="http://code.google.com/apis/o3d/">http://code.google.com/apis/o3d/</a></p>
<p>Forget papervision (and it&#8217;s processor hogging code)</p>
<p>O3D is an open-source web API for creating rich, interactive 3D applications in the browser. This API is shared at an early stage as part of a conversation with the broader developer community about establishing an open web standard for 3D graphics.</p>
]]></content:encoded>
			<wfw:commentRss>http://davidehlers.com/2009/04/google-o3d/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ActionScript 3D (pv3d-like) Data Visualizations</title>
		<link>http://davidehlers.com/2008/05/papervision-3d-data-visualizations/</link>
		<comments>http://davidehlers.com/2008/05/papervision-3d-data-visualizations/#comments</comments>
		<pubDate>Mon, 12 May 2008 15:33:59 +0000</pubDate>
		<dc:creator>David Ehlers</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Papervision 3D]]></category>

		<guid isPermaLink="false">http://davidehlers.com/?p=50</guid>
		<description><![CDATA[Very interesting  3d visualizations here over at http://www.bestiario.org using their own 3D framework.]]></description>
			<content:encoded><![CDATA[<p>Very interesting  3d visualizations here over at <strong><a href="http://www.bestiario.org/">http://www.bestiario.org</a> using their own 3D framework.</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://davidehlers.com/2008/05/papervision-3d-data-visualizations/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Papervision Forward Kinematics</title>
		<link>http://davidehlers.com/2008/04/papervision-forward-kinematics/</link>
		<comments>http://davidehlers.com/2008/04/papervision-forward-kinematics/#comments</comments>
		<pubDate>Sun, 06 Apr 2008 14:29:10 +0000</pubDate>
		<dc:creator>David Ehlers</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[Papervision 3D]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[forward kinematics]]></category>
		<category><![CDATA[papervision]]></category>

		<guid isPermaLink="false">http://davidehlers.com/?p=30</guid>
		<description><![CDATA[A forward kinematics experiment using Papervision3D v2.0 alpha and a Collada 3D model of a robotic arm over at zero point nine blog.]]></description>
			<content:encoded><![CDATA[<p>A <a href="http://en.wikipedia.org/wiki/Forward_kinematics" target="_blank">forward kinematics</a> experiment using Papervision3D v2.0 alpha and a Collada 3D model of a robotic arm over at <a href="http://www.zeropointnine.com">zero point nine blog</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Papervision 3d Daily Blog</title>
		<link>http://davidehlers.com/2008/03/papervision-3d-daily-blog/</link>
		<comments>http://davidehlers.com/2008/03/papervision-3d-daily-blog/#comments</comments>
		<pubDate>Sat, 15 Mar 2008 15:22:12 +0000</pubDate>
		<dc:creator>David Ehlers</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[ActionScript]]></category>

		<guid isPermaLink="false">http://davidehlers.com/?p=15</guid>
		<description><![CDATA[Papervision3d Daily is the blog where you come to see the latest news about PV3d, mostly we’ll focus on websites and demos. But we also aim to make the announcements for the community. But if you have code related issues, or are just looking for good tutorials, not just on Papervision3d but on flash/flex in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://dailypv3d.wordpress.com/">Papervision3d Daily</a> is the blog where you come to see the latest news about PV3d, mostly we’ll focus on websites and demos. But we also aim to make the announcements for the community.</p>
<p>But if you have code related issues, or are just looking for good tutorials, not just on Papervision3d but on flash/flex in general go to <a href="http://www.dreaminginflash.com/">Dreaming in Flash</a> , Papervision3d Daily  big brother.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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